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Spezielle Themen und Techniken


  • Cañamero, Lola (ed.): Animating expressive characters for social interaction. Philadelphia: John Benjamins 2008, xxiii, 296 S. (Advances in consciousness research. 74.).

Drehbuch / Scriptwriting / Storyboarding

  • Byrne, Mark T.: Animation. The art of layout and storyboarding. [Complete step-by-step techniques in drawing layout and storyboards for classical, TV and computer game animation.] Leixlip, Col./ Kildare: Mark T. Byrne Production 1999, 192 S.
  • Glebas, Francis: Directing the story. Professional storytelling and storyboarding techniques for live action and animation. Amsterdam [...]: Elsevier/Focal Press 2009, xi, 346 S.
  • Hart, John (d.i. John Patrick): The art of the storyboard: Storyboarding for film, TV, and animation. Boston: Focal Press 1999, xii, 223 S.
  • Hayward, Stan: Scriptwriting for animation. London/New York: Focal Press 1977, 160 S. (Media manuals.).
  • Hart, John (d.i. John Patrick): The art of the storyboard: Storyboarding for film, TV, and animation. Boston: Focal Press 1999, xii, 223 S.
  • Patmore, Chris: Character design. Create cutting -edge cartoon figures for comic books, computer games and graphic novels. London: A. & C. Black 2005, 128 S.
    Dt.: Character design. Character design studio. Manga-, Comic- und Fantasyfiguren entwerfen. Mit Beispielen von Künstlern aus aller Welt. München: Knaur 2006, 128 S.
    Holl.: Cartoonfiguren ontwerpen. Stripfiguren voor cartoons, computerspellen en stripboeken verzinnnen. Vert. uit het Engels: Carlo Gremmen. Kerkdriel: Librero 2005, 128 S.
  • Webber, Marilyn: Gardner's guide to animation scriptwriting: The writer's road map. Fairfax, Va. GGC, 2000, xiv, 208 S.
  • Wells, Paul: Scriptwriting. Developing and creating text for a play, film or broadcast. Lausanne/New York: AVA Pub. [distrib. in the USA & Canada by Watson-Guptill] 2007, 183 S. (Basics animation. 01.).
  • Wright, Jean: Animation writing and development: From script development to pitch. Burlington, MA: Focal Press / Amsterdam [...]: Elsevier/Focal Press 2005, x, 344 S.

Erotischer Animationsfilm

  • McCarthy, Helen / Clements, Jonathan: The erotic anime movie guide. Woodstock, N.Y.: Overlook Press 1999 / London: Titan Books 1998, 191 S.

Farbe im Animationsfilm

  • Bendazzi, Giannalberto / Cecconello, Manuele / Michelone, Guido: Coloriture. Voci, rumori, musiche nel cinema d'animazione. Bologna: Ed. Pendragon 1995, 357 S. (Le sfere. 4.).

Kameraloser Film

  • Bourgeois, Jacques: Cinéma d'animation sans caméra. Paris: Dessain et Tolra 1973, 64 S.
    Engl.: Animating films without a camera. Transl. by Anne E. Kallem. New York: Sterling 1974, 110 S.
    Erweitert: Simple film animation with & without a camera, by Jacques Bourgeois, Andrew Hobson & Mark Hobson. New York/Sterling/London: Oak Tree Press 1979, 110S. (A Drake publication.). – Contents: Animating films without a camera / by Jacques Bourgeois ; translated from the French by Anne E. Kallem. This translation originally published: New York : Sterling, 1976. – Translation of: Cinéma d'animation sans caméra. Paris: Dessain et Tolra 1976; engl.: Film animation as a hobby, by Andrew and Mark Hobson. New York: Sterling 1975.
  • Jutz Gabriele: Cinéma brut. Eine alternative Genealogie der Filmavantgarde. Wien: Springer 2010, 293 S.
  • Schlicht, Esther / Häusler, Heide (Hrsg.): Zelluloid: Film ohne Kamera. [Katalog zur Ausstellung in der Schirn-Kunsthalle, Frankfurt, 2.6.-29.8.2010.] Bielefeld: Kerber 2010, 190 S.

Musik im Animationsfilm

  • Bendazzi, Giannalberto / Cecconello, Manuele / Michelone, Guido: Coloriture. Voci, rumori, musiche nel cinema d'animazione. Bologna: Ed. Pendragon 1995, 357 S. (Le sfere. 4.).
  • Coyle, Rebecca (ed.): Drawn to sound. A nimation film music and sonicity. London [...]: Equinox 2010, x, 258 S.
  • Dubowsky, Jack Curtis: The Evolving 'Temp Score' in Animation. In: Music, Sound, and the Moving Image 5,1, Spring 2011, S. 1-24.
    Drawing on the author's notes and discussions with filmmakers, this article provides a glimpse into the internal process of temp scoring in computer-animated feature film, and analyses temp and final music. Attention is given to the collaborative process, music selection, intertextuality and authorship, as well as insight into possible ideological comparisons with final score.
  • Goldmark, Daniel I.: Happy Harmonies: Music and the Hollywood Animated Cartoon. Ph.D. Thesis, Musicology, University of California at Los Angeles, 2001, xxi, 560 S.
    V.a. über die Arbeit Carl Stallings und Scott Bradleys.
  • Goldmark, Daniel: Tunes for 'toons: music and the Hollywood cartoon. Berkeley: University of California Press 2005, xviii, 225 S.
    Inhalt: Carl Stalling and popular music in the Warner Bros. cartoons. / "You really do beat the shit out of that cat": Scott Bradley's (violent) music for MGM. / Jungle jive: animation, jazz music, and swing culture. / Corny concertos and silly symphonies: classical music and cartoons. / What's opera, doc? and cartoon opera.
    In the first in-depth examination of music written for Hollywood animated cartoons of the 1930s through the 1950s, Daniel Goldmark provides a brilliant account of the enormous creative effort that went into setting cartoons to music and shows how this effort shaped the characters and stories that have become embedded in American culture. Focusing on classical music, opera, and jazz, Goldmark considers the genre and compositional style of cartoons produced by major Hollywood animation studios, including Warner Bros., MGM, Lantz, and the Fleischers. The book discusses several well-known cartoons in detail, including What's Opera, Doc?, the 1957 Warner Bros. parody of Wagner and opera that is one of the most popular cartoons ever created. Goldmark pays particular attention to the work of Carl Stalling and Scott Bradley, arguably the two most influential composers of music for theatrical cartoons. Though their musical backgrounds and approaches to scoring differed greatly, Stalling and Bradley together established a unique sound for animated comedies that has not changed in more than seventy years. Using a rich range of sources including cue sheets, scores, informal interviews, and articles from hard-to-find journals, the author evaluates how music works in an animated universe.
    Rev. (Coyle, Rebecca) in: Music, Sound, and the Moving Image 1,2, Autumn 2007, pp. 209-217.
  • Goldmark, Daniel / Taylor, Yuval (eds.): The cartoon music book. Chicago, Ill.: A Cappella 2002, xvi, 320 S.
    Inhalt: Episodic history of cartoon music – Cartoon music today.
  • Kletschke, Irene: Klangbilder. Walt Disneys „Fantasia" (1940). Stuttgart: Steiner 2011, 205 S. (Beihefte zum Archiv für Musikwissenschaft.67.).
  • Michelone, Guido / Valenzise, Giuseppe: Bibidi bobidi bu. La musica nei cartoni animati da Betty Boop a Peter Gabriel. Roma: Castelvecchi 1998, 314 pp. (Suonerie. 6.).
    Musik im Zeichentrickfilm.

Puppenfilm, Puppenanimation

  • Filmographie:_Pettigrew, Neil: _The stop-motion filmography. A critical guide to 297 features using puppet animation. With a foreword by Ray Harryhausen. Jefferson, N.C.: McFarland 1999, viii, 838, 32 S.
  • Dietrich, Daniela / Appelt, Christian (Red.): Stop motion - die fantastische Welt des Puppentrickfilms. Die Kunst des Puppentricks, Animation selbst gemacht. [Zur Ausstellung Stop Motion - die Fantastische Welt des Puppentrickfilms im Deutschen Filmmuseum, Frankfurt am Main, 2005] / Deutsches Filmmuseum, Frankfurt am Main. Frankfurt: Deutsches Filmmuseum 2005, 74 S. (Schriftenreihe des Deutschen Filmmuseums.).
  • Brierton, Tom: Stop-motion armature machining. A construction manual. Jefferson, N.C. [...]: McFarland 2002, ix, 102 S.
  • Holman, Bruce L.: Puppet animation in the cinema: History and technique. South Brunswick, A.S. Barnes / London: Tantivy Press 1975, 120 S.
  • Ideas in motion. Trickfilmanimationen der Scopas-Medien AG/Clayart, Frankfurt am Main. [Eine Ausstellung des Hessischen Puppenmuseums Hanau-Wilhelmsbad vom 5. August bis 28. Oktober 2001]. Hanau-Wilhelmsbad: Hessischen Puppenmuseums, 2001, 12 S.
  • Mäser, Rolf: Puppen im Theater, Film und Fernseher der DDR. Ausstellung in der "Möwe", Berlin; 6.12.1971-13.1.1972. [Katalog]. Berlin: Zentraler Klub der Gewerkschaft Kunst "Die Möwe" 1971.
    Zuerst: Dresden: Staatl. Kunstsammlung 1969, 32 S.
  • Moretti, Giovanni (a cura di): Mayno, il brigante della Spinetta. Intorno a un soggetto cinematografico di Armando Mottura e Pinin Pacòt. Torino: SEB 27 2008, 123 S. (Linea teatrale. 11.).
  • Scholze, Sabine: Puppen im Film der Puppenfilm des DEFA-Studios für Trickfilme Dresden; Reflexionen. Dresden: DIAF (Deutsches Institut für Animationsfilm) 1997, 58 S.
  • Seifert, Ines / Morsbach, Helmut / Haase, Juliane (Hrsg.): Puppen im DEFA-Animationsfilm. / Puppets in DEFA animation films. Berlin: DEFA-Stiftung 2006, 117 S. (Die Schriftenreihe der DEFA-Stiftung.).


  • Jouvanceau, Pierre: Esthétique du film de silhouettes. Paris, Univ., Diss., 1993, 431 Bl.
    Auch als Ausg. auf 2 Microfiches erschienen.
  • Jouvanceau, Pierre (éd.): Le film de silhouettes. / The silhouette film. Genova: Le Mani / Festival del cinema d'animazione di Chiavari 2004, xvi, 249 S.
  • Reiniger, Lotte: Shadow puppets, shadow theatres, and shadow films. Boston: Plays, inc. 1970.
    Repr. 1975, 126 S., 2 Taf.
    Reiniger, Lotte: Schattentheater, Schattenpuppen, Schattenfilm. Tübingen: Texte Verlag 1981, 135 S.

Sprache, Synchronisation, Stimme

  • Keseberg, Johannes: Possibilities and limitations
    within the German dubbing of 'South Park'. Oh my god, they killed the show! Hamburg: Kovac 2010, 261 S. (Schriftenreihe Philologia. 151.).
    Zur dt. Synchronisation der TV-Zeichentrickserie South Park.


  • Wells, Paul: The animated bestiary. Animals, cartoons, and culture . New Brunswick, N.J: Rutgers University Press 2009, vii, 223 S.
    Auch Online.


  • cf. Musik; Sprache, Synchronisation, Stimme;
  • Ament, Vanessa Theme: The foley grail. The art of performing sound for film, games, and animation. Amsterdam [...]: Elsevier / Focal Press 2009, xvi, 199 S.
  • Beauchamp, Robin: Designing sound for animation. Amsterdam/Boston: Elsevier/Focal Press 2005, xxi, 192 S.


  • Bibliographie:_Huggins, William H. / Entwisle, Doris E.: _Iconic Communication. An Annotated Bibliography. Baltimore/London: John Hopkins University Press 1974, xii, 171 S.
  • Lexikon:_Roncarelli, Robi: _The computer animation dictionary: including related terms used in computer graphics, film and video, production, and desktop publishing. New York: Springer 1989, 124 S.
  • Lexikon:_Taylor, Richard: _The encyclopedia of animation techniques. Oxford [...]: Focal Press 1996, 176 S.
    [New ed.], Edison, NJ: Chartwell Books 2004, 176 S.
    Inhalt: Conceptualization – Drawn animation – Model animation – Soundtrack – Themes.
  • Handbuch:_Vince, John (ed.): _Handbook of computer animation. London/New York: Springer 2003, xiii, 244 S. (Springer professional computing.).
  • Anzovin, Steve / Anzovin, Raf: 3D Toons. Lewes: Ilex 2005, 192 S.
  • Auzenne, Valliere Richard: The visualization quest. A history of computer animation. Rutherford, NJ: Fairleigh Dickinson University Press 1994, 141 S.
  • Botz, Daniel: Kunst, Code und Maschine. Die Ästhetik der Computer-Demoszene. Hacker-Ästhetik. Bielefeld: transcript 2011, 423 S. (Kultur- und Medientheorie.).
    Zugl.: München, Univ., Diss., 2008 u. d. T.: Botz, Daniel: Hacker-Ästhetik.
  • Debski, Chris: Cinema-4D-8-Charakteranimation ― auch zu MOCCA: Prinzipien und ihre Anwendung. Bonn: Galileo Press, 2003, 345 S., 1 CD-ROM.
  • Flückiger, Barbara: Visual Effects. Filmbilder aus dem Computer. Marburg: Schüren 2008, 528 S. (Zürcher Filmstudien. 18.).
    Zugl.: Berlin, Freie Univ., Habil.-Schr., 2007.
    Inhalt: Einleitung – Digitale Bilder: Eigenschaften – Oberfächen und Materialien – Animation – Beleuchtung und Rendern – Compositing – Abbildung – Dimensionen und Schichten – Körper.
  • Halas, John (ed.): Computer animation. London: Focal Press 1974, xviii,176 S. (Library of animation technology.).
  • Jackèl, Dietmar / Neunreither, Stephan / Wagner, Friedrich: Methoden der Computeranimation. Berlin [...]: Springer 2006, xv, 374 S. (
  • Jones, Angie / Oliff, Jamie: Thinking animation. Bridging the gap between 2D and CG. Boston, MA: Thomson Course Technology 2007, xvii, 345 S.
  • Kerlow, Isaac Victor: The art of 3-D computer animation and imaging. New York/London: Van Nostrand Reinhold 1996, xx, 412 S.
    2nd ed. 2000, 448 S.
    4th ed.: The art of 3D. Computer animation and effects. Hoboken, N.J.: Wiley / Chichester: John Wiley 2009, xii, 499 S.
  • Kohlmann, Klaus: Der computeranimierte Spielfilm: Forschungen zur Inszenierung und Klassifizierung des 3-D-Computer-Trickfilms. Bielefeld: Transcript 2007, 298 S.
    Zuerst als Diss., Köln: Universität 2007.
  • Krasner, Jon S.: The art of digital imaging: Principles and processes. Dubuque, Iowa: Kendall/Hunt Pub. Co. 1998, viii, 257 S.
  • Lansdown, John / Earnshaw, Rae (eds.): Computers in art, design and animation. New York [...]: Springer 1989, xvii, 305 S.
  • Masson, Terrence: CG 101: A computer graphics industry reference. Indianapolis: New Riders 1999, xii, 500 S.
  • Mealing, Stuart: The art and science of computer animation. London: Intellect 1992, xii, 308 S.
    Repr. 1997.
  • Pfaffenbichler, Norbert / Droschl, Sandro (Hrsg.): Abstraction now. [Publ. zur gleichnamigen Ausstellung im Künstlerhaus Wien, 29.8.-] Graz: Edition Camera Austria 2004, 303 S.
  • Pieper, Matthias: Computer-Animation. Inhalt, Ästhetik und Potential einer neuen Abbildungstechnik. Regensburg: Roderer 1994, Iii, 220 S. (Theorie und Forschung. 274.)/(Publizistik. 2.).
    Zugl.: Münster (Westfalen), Univ., Diss., 1992.
  • Pocock, Lynn / Rosebush, Judson: The computer animator's technical handbook. San Francisco, Cal.: Kaufmann / London: Harcourt 2002, xiv, 464 S.
  • Richter, Sebastian: Digitaler Realismus: Zwischen Computeranimation und Live-Action: die neue Bildästhetik in Spielfilmen, Bielefeld: Transcript 2008, 230 S.
    Digitale Doppelgänger und animierte Hollywoodstars, Fahrten durch Nervenbahnen und Hautporen, unmögliche Kameraperspektiven und Bildräume, die sich unendlich fortsetzen - in aktuellen Spielfilmen sind gefilmte Bildanteile und Computeranimationen oft ununterscheidbar miteinander verschmolzen. Eine neue Kategorie von "hybriden Bewegungsbildern" ist entstanden, die eine Bildästhetik jenseits des Effekt-Kinos hervorgebracht hat. Ihre Inszenierungsstrategien unterwandern unsere Vorstellung realistischer Darstellungen - sie beeinflussen unsere Wahrnehmung nachhaltig und prägen unsere Sicht auf die Welt mit. Das Buch verbindet die Darstellung der technischen Voraussetzungen dieser neuen Bildwelten mit einer eingehenden Untersuchung ihrer ästhetischen Implikationen. Es schließt damit eine Lücke in der wissenschaftlichen Auseinandersetzung mit der Digitalisierung der Bildproduktion.
  • Tu, Xiaoyuan: Artificial animals for computer animation. Biomechanics, locomotion, perception, and behavior. Berlin [...]: Springer 1999, xiv, 172 S. (Lecture notes in computer science. 1635.).
    Zugl.: Toronto, Univ., Diss., 1996.
  • Walter, Shane R.J. (ed.): Motion Blur 2: Multidimensional Moving Imagemakers. London: Laurence King Publishing 2007, 256 S., 1 DVD (Onedotzero.).
    Walter, Shane R.J. / Hanson, Matt (eds.): Motion Blur: Onedotzero, Graphic Moving Imagemakers. Book + DVD. London: Laurence King Publishing 2004, 232 S., 1 DVD.
  • Weishar, Peter: Moving pixels. Blockbuster animation, digital art and 3D modelling today. London: Thames & Hudson 2004, 224 S.
  • Whitney, John H.: Digital Harmony: On the Complementarity of Music and Visual Art. Peterborough: McGraw-Hill 1980, 235 S. (Byte books.).

Medienpädagogik, Wirkungsforschung

  • Filmographie:_Schäfer, Horst (Hrsg.): _Lexikon des Kinder- und Jugendfilms im Kino, im Fernsehen und auf Video. Meitingen: Corian-Verl. Wimmer 1998ff.
  • Appelhoff, Mechthild: Debatte Kinderfernsehen. Analyse und Bewertung von TV-Programmen für Kinder. Hg. v.d. Zentralstelle Medien der Deutschen Bischofskonferenz und Gemeinschaftswerk der Evangelischen Publizistik. Garz bei Berlin: Vistas 1998, 298 S.
  • Booker, Marvin Keith: Disney, Pixar, and the hidden messages of children's films. Santa Barbara, Cal. [...]: Praeger 2009, xxii, 214 S.
    Inhalt: Disney does America: a political history of children's film – Disney after Disney: the fall and rise and fall of Disney's dominance in children's film – Magic goes high-tech: Pixar and the children's film in the age of digital reproduction – The contemporary challenge to Disney: Dreamworks and others – Conclusion: the politics of children's film.
  • Eßer, Kerstin Berit: Bewegung im Zeichentrickfilm. Eine vergleichende Analyse öffentlich-rechtlicher Zeichentrick-Koproduktionen für das deutsche Kinderfernsehen unter besonderer Berücksichtigung ästhetischer und historischer Aspekte. Frankfurt [...]: Lang 1997, 315 S. (Forschungen zur Literatur- und Kulturgeschichte. 58.).
    Zugl.: Siegen, Univ., Diss., 1996.
  • Furniss, Maureen: The animation bible. A practical guide to the art of animating, from Flipbooks to Flash. New York: Abrams 2008.
    Inhalt: Concept, Medium, and Style – Storytelling Strategies – Applications I – Pre-Production – Production and Post-production – Applications II – Early Motion Devices – Applications III – Direct Filmmaking: Practice and Presentation – Direct Filmmaking: Vision, Sound, and Collective Experience – Applications IV – Mixed Media and Drawing – Water- and Oil-based Media – Applications V – Stop-motion Animation: A Survey of Techniques – Animation in Real World Contexts – Applications VI – Digital Media and Computer Animation – Digital Visions – Applications VII.
  • Hendershot, Heather (ed.): Nickelodeon nation. The history, politics, and economics of America's only TV channel for kids. New York, NY [...]: New York University Press vi, 282 S.
  • Hendershot, Heather: Saturday morning censors: Television regulation before the V-chip. Console-ing passions. Durham, N.C. Duke University Press 1998, viii, 285 S.
  • Hodge, Bob / Tripp, David: Children and television: A semiotic approach. Stanford, Calif. Stanford University Press 1986, vi, 233 S.
  • Hollis, Tim: Hi there, boys and girls! America's local children's TV programs. Jackson, MS: University Press of Mississippi 2001, xiii, 361 S.
  • Jofré, Manuel Alcides / Bunster Reyes, Carmen V.: Programación infantil y dibujos animados en la T.V. chilena. Santiago [de] Chile 1983, 56 S. (CENECA. 45.).
  • Kline, Stephen: Out of the garden: Toys, TV, and children's culture in the age of marketing. London/ New York: Verso 1993, x, 406 S.
  • Rathmann, Claudia: Was gibt's denn da zu lachen? Lustige Zeichentrickserien und ihre Rezeption durch Kinder unter besonderer Berücksichtigung der präsentierten Gewalt. München: Fischer 2004, x, 201 S. (Rezeptionsforschung. 3.).
  • Schorb, Bernd / Petersen, Dörte / Swoboda, Wolfgang H.: Wenig Lust auf starke Kämpfer. Zeichentrickserien und Kinder. München: Fischer 1993, 89 S. (BLM-Schriftenreihe. 19.).
  • Seiter, Ellen: Sold separately: Children and parents in consumer culture. New Brunswick, N.J. Rutgers University Press, 1993, xii, 257 S. (Rutgers series in communications, media, and culture.).
    Steinberg, Shirley R. / Kincheloe, Joe L. (eds.): Kinderculture: The corporate construction of childhood. Boulder, Col.: Westview Press 1997, x, 270 S.
    Mehrere Neuaufl.
    Inhalt: Buffy the Vampire Slayer as spectacular allegory : a diagnostic critique / Douglas Kellner – Reading Nickelodeon : slimed by the contradictions and potentials of television / John Weaver – Kids and the news / Carl Bybee – McDonald's, power, and children : Ronald McDonald/Ray Kroc does it all for you / Joe L. Kincheloe – The bitch who has everything / Shirley R. Steinberg – Are Disney movies good for your kids? / Henry A. Giroux – Got agency? : representations of women's agency in Harry Potter / Ruthann Mayes-Elma – Professional wrestling and youth culture : teasing, taunting, and the containment of civility / Aaron D. Gresson – Home alone and bad to the bone : the advent of a postmodern childhood / Joe L. Kincheloe – Power plays : video games' bad rap / Stephanie Urso Spina – From Tupac to Master P and beyond : hip-hip and critical pedagogy / Greg Dimitriadis.
  • Theunert, Helga (Hrsg.): "Einsame Wölfe und schöne Bräute". Was Mädchen und Jungen in Cartoons finden. Mit Beitr. von Petra Best [...]. München: Fischer 1993, 147 S. (BLM-Schriftenreihe. 26.).
  • Theunert, Helga (Hrsg.): Begleiter der Kindheit. Zeichentrick und die Rezeption durch Kinder. München: Fischer 1996, 267 S. (BLM-Schriftenreihe. 37.).

Einführungen, Handreichungen, Praxisanleitungen

  • Andersen, Yvonne: Teaching film animation to children. New York: Van Nostrand Reinhold 1970, 112 S.
  • Anderson, Yvonne: Make Your Own Animated Movies. Yellow Ball Workshop Film Techniques. New York: Little, Brown and Company 1970, 101 S.
  • Barton, Cyril Henry: How to animate cut-outs for amateur films. London, New York: Focal Press 1960, 119 S. (Focal cinebooks.).
    Repr. 1972, 116 S.
  • Blair, Preston: Animation. Learn how to draw animated cartoons. Laguna Beach, Cal.: Foster Art Service 1949, 40 S. (How to draw books. 26.).
    Zahlreiche Nachdrucke (1976, 1980 usw.); zuletzt: How to animate film cartoons. Laguna Hills, Cal.: Walter Foster 1999, 38 S. (How to draw and paint series. 190.).
  • Blair, Preston: Advanced animation. Laguna Beach: Foster 1949, 40 S.
  • Blair, Preston: Cartoon animation. Laguna Hills, Cal.: W. Foster Pub 1994, 224 S.
    Dt.:Zeichentrickfiguren leichtgemacht. German transl.: Gaby Horvath. Köln: Taschen 1999, 215 S. (Evergreen.).
    Repr. 2008, 215 S.
    Holl.: Animatietekenen. Technieken voor het maken van tekenfilms. Vert. uit het Engels: Nico Brinkman. Red.: Tanja Timmerman. Hedel: Librero 1999, 216 S.
    Frz.: Cartoon: l'animation sans peine. Trad.: Julian Regler. [Köln]: Evergreen 1999, 215 S.
    Span.: Dibujos animados: El dibujo de historietas a su alcance. Barcelona: LocTeam 1999.
  • Blair, Preston: Cartooning: Step-by-step instruction book. Tustin, Cal.: W. Foster Pub. 2005, 32 S.
  • Cawley, John / Korkis, Jim: How to create animation. Las Vegas, NV: Pioneer 1990, 191 S.
  • Gray, Milton: Cartoon animation: Introduction to a career. Northridge, CA: Lion's Den Publications 1991, iv, 124 S.
  • Eastman Kodak Company: Basic titling and animation for motion pictures. Rochester: Kodak Comp. 1970, 56 S (Kodak-Publication. S-21.).
  • Halas, John / Privett, Bob: How to cartoon for amateur films. London, New York: Focal Press 1951, i, 127 S. (A Focal moviebook.).
    3rd ed., 5th impression London : Focal Press 1970, 131 S. (Focal cinebooks.).
    Frz.: Comment faire des dessins animés d'amateurs. Paris: Tiranty 1952 (Collections ciné guides.).
    Dt.: Gezeichnete Filme. Übers. v. Frank Frese. Düsseldorf: Knapp 1957.
  • Halas, John / Rider, David: The Great movie cartoon parade. [S.l.]: Bounty Books 1976, 120 S.
  • Hart, Christopher: How to draw animation. New York: Watson-Guptill Publications 1997, 144 S.
  • Hedgpeth, Kevin / Missal, Steven: Exploring drawing for animation. Clifton Park, NY: Thomson/ Delmar Learning 2004, xvii, 238 S. (Design exploration series.).
  • Hobson, Andrew / Hobson, Mark: Film animation as a hobby, by Andrew and Mark Hobson. New York: Sterling 1975.
    Frz.: Cinéma d'animation sans caméra. Paris: Dessain et Tolra 1976.
    Erweiterte engl. Ausg.: Simple film animation with & without a camera, by Jacques Bourgeois, Andrew Hobson & Mark Hobson. New York/Sterling/London: Oak Tree Press 1979, 110S. (A Drake publication.). – Contents: Animating films without a camera / by Jacques Bourgeois ; translated from the French by Anne E. Kallem. This translation originally published: New York : Sterling, 1976. – Translation of: Cinéma d'animation sans caméra. Paris: Dessain et Tolra 1976; engl.: Film animation as a hobby, by Andrew and Mark Hobson. New York: Sterling 1975.
  • Hotschewar, Maryan V.: Filmtricks und Trickfilme. Mit 90 Abb. Halle: Knapp 1940, 132 S. (Filmbücher für Alle. 4.).
    Neuausg. von: Stüler, Alexander: Filmtricks und Trickfilme. 1933.
  • Jenkins, Patrick: Flipbook animation and other ways to make cartoon characters move. Toronto, Ontario; Kids Can Press 1991, 96 S.
    Frz.: Les secrets de l'animation et création de dessins animés. Traduit de l'anglais par Sylvie Prieur. Saint-Lambert, Québec: Héritage 1993, 96 S. (Héritage jeunesse.).
    Des conseils pratiques et détaillés pour réaliser des calepins d'animation.
  • Kinsey, Anthony: Animated film making. London: Studio Vista 1970, 95 S.
  • Kirkpatrick, Glenn / Peaty, Kevin: Flash cartoon animation. Learn from the pros. Berkeley, CA: Friends of ED 2002, 270 S.
  • Lutz, Edwin George / Lutz, Konrad: Der gezeichnete film. Ein Handbuch für Filmzeichner und solche, die es werden wollen. Nach dem amerikanischen Werk Animated Cartoons von E. G. Lutz übertr., bearb. u. erw. Halle (Saale): W. Knapp 1927, viii, 251 S. Enzyklopädie der Photographie und der Kinematographie. 112.).
    Engl.: Lutz, Edwin George: Animated cartoons; how they are made, their origin and development. Bedford, Mass.: Applewood Books 1998.
  • Marchi, Serge de: Le dessin animé d'amateurs. Paris: Montelß1958, 99 S.
  • Marchi, Serge de / Amiot, Roger: Le dessin animé d'amateur et l'animation. 7ème éd. Paris: Montel 1981, 159 S.
    Dt.: Alles über den Zeichentrick- und Animationsfilm, Winterthur: Gemsberg 1977, 202 S.
  • Michael, Alex: Animating with flash 8: Creative animation techniques. Boston: Elsevier 2006, xxiii, 430 S.
  • Noake, Roger: Animation techniques: Planning & producing animation with today's technologies. Secaucus, N.J.: Chartwell Books 1988, 159 S.
  • Patmore, Chris / Cowan, Finlay: The complete animation course: The principles, practice and techniques of successful animation. London: Thames & Hudson 2003, 160 S.
    Zugl.: Hauppauge, NY: Barron's 2003.
  • Powell, William F. / Chad Morgan [Ill.]: Animation project book. Laguna Hills, CA: Walter Foster 2001, 32 S.
  • Scott, Jeffrey: How to write for animation. Woodstock, NY: Overlook Press 2002, 224 S.
  • Seeber, Guido / Parzer-Mühlbacher, Alfred: Kamera-Kurzweil. Allerlei interessante Möglichkeiten beim Knipsen und Kurbeln. Photographisches Unterhaltungsbuch. Berlin: Union Deutsche Verlagsgesellschaft, 1930, 374 S.
    Vollst. umgearb. und erw. von Guido Seeber; = 6. Aufl. des photographischen Unterhaltungsbuches von A. Parzer-Mühlbacher.
  • Simon, Mark: Producing independent 2D character animation: Making and selling a short film. Amsterdam/Boston: Focal Press 2003, xx,401 S. ( Focal Press visual effects and animation series.).
  • Stüler, Alexander / Hotschewar, Marijan V.: Filmtricks und Trickfilme. Mit 80 Abb.. Halle (Saale): W. Knapp, 1937, 138 S. (Filmbücher für alle. 4.).
  • Street, Rita (ed.): The best new animation design. 2. Motif design. Rockport, Mass./Cincinnati, Ohio: Rockport Publishers, distributed by North Light Books 1997, 159 S.
    Zur Computeranimation.
  • Subotnick, Steven: Animation in the home digital studio: Creation to distribution. Boston: Focal Press 2003, xi, 208 S. (Focal Press visual effects and animation series.).
    Thorndike, Chuck: Cartooning, caricature and animation made easy. Mineola, N.Y.: Dover / Newton Abbot: David & Charles 2004, 68 S.
    Contents: The secrets of cartooning. Originally published: New York: House of Little Books 1936. - The art of cartooning. Originally published: New York: House of Little Books 1937.
  • White, Tony: The animator's workbook. New York: Watson-Guptill 1986.
    Zugl.: Oxford: Phaidon 1986, 160 S.
    Repr.: The animator's workbook. Stop-by-stop techniques of drawn animation. New York: Watson-Guptill 1988, 160 S.
  • White, Tony: Masterclass in animation. The definitive guide for all forms of animation. New York: Watson-Guptill 2002, 160 S.
  • White, Tony: Animation from pencils to pixels: Classical techniques for digital animators. Burlington, MA/Oxford: Focal Press 2006, xviii, 499 S., 1 CD-ROM.
    Dt.: Digitale Animation - vom Bleistift zum Pixel. Übersetzung Claudia Koch und Kathleen Aermes. Heidelberg [...]: Spektrum Akad. Verlag 2008, xviii, 506 S.
  • White, Tony: How to make animated films. Tony White's complete masterclass on the traditional principles of animation. Amsterdam/Boston: Focal Press/Elsevier 2009, xxxv, 475 S.
    Auch als Online-Ausg.
  • Williams, Richard: The animator's survival kit. A manual of methods, principles and formulas, for classical, computer, games, stop motion and internet animators. London: Faber and Faber 2001, x, 342 S.
    Repr.: London [...]: Faber and Faber 2009, X, 382 S.
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