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Chat-bots as the (chat) window to your Smart-Home environment - vergeben

This topic aims at utilizing a chatbot-type agent to interact with users of a Smart-Home environment. A conversation-based interaction/service design is to be designed to support Smart-Home-related tasks, such as (1) adding and removing IoT-devices to the Smart Home, (2) effective management of access and security policies (ABAC), (3) everyday usage.

Your task is to create a chat-bot interaction/service design with regard to usability-related qualities (simplicity, usable and understandable security features) and meaningful features, and make use of the existing Smart-Home setting of COSY:Lab to develop a chat-bot prototype for this context. A small user trial should then collect feedback and test for conceptual feasibility and usability.

If you're interested, please contact Christian Löw (christian.loew@univie.ac.at) and Nemanja Ignjatov (nemanja.ignjatov@univie.ac.at)


Social Computing meets the Smart Environment: COSY Healthy-Living Bot:
Extending the service design - vergeben

This thesis is about interaction design and prototypical implementation of a chat-bot which supports a healthy lifestyle by incorporating different types of functionality into a holistic service composition. A prototype exists already, and your core job is to further extend the existing service composition by incorporating further APIs and related functionalities. Currently supported are APIs of Google Calendar (supporting scheduling physical activity and healthy eating), Fitbit, as well as APIs of recipe and work-out platforms. What else could be helpful? Be creative!

If you're interested, please contact Christian Löw (christian.loew@univie.ac.at)
Social Computing meets the Smart Environment: COSY Healthy-Living Bot: Supporting users with pursuing meaningful fitness goals - open

This thesis is about interaction design and prototypical implementation of a chat-bot which supports a healthy lifestyle. A prototype exists already, and your core job is to incorporate motivational design, e.g. by means of gamification, in order to support the user with finding meaningful fitness goals. To achieve this, you can make full use of the existing prototype feature-set (already integrated APIs: Google Calendar, Fitbit, Recipe API, Work-Out API) and extend it if necessary.

If you're interested, please contact Christian Löw (christian.loew@univie.ac.at)

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A youth perspective on social networks - co-designing a social network with children - open

While social networks are very popular among younger people, none of them have been designed from their perspective, putting them first. This topic is about designing a social network from the perspective of youth/young persons. The thesis comprises (1) the participatory design of a social network concept that is based in the interests, wishes and needs of young persons, (2) the prototypical realization of this concept, (3) conducting a small user trial to validate the prototype.

Note: This topic is only available as P1/P2 or Master's Thesis.

If you're interested, please contact Christian Löw (christian.loew@univie.ac.at)


ScoutApp - A social smartphone application for scouting - open

This thesis is about designing and creating a smart phone application that supports activities undertaken by the scouts, a worldwide youth movement. The functionality can focus around different areas: (1) An outdoor, location-based gaming application, (2) a social diary aimed at collecting experiences, (3) an application that supports connecting scouts worldwide, ..

The thesis comprises (1) the design of an application concept (2) the prototypical realization of this concept, (3) conducting a small user trial with members of the scout movement to validate the prototype.

Note: This topic is only available as P1/P2 or Master's Thesis.

If you're interested, please contact Christian Löw (christian.loew@univie.ac.at)

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